Last modified by Pascal Robert on 2015/05/04 04:24

From version 24.1
edited by David Avendasora
on 2011/05/03 04:45
Change comment: There is no comment for this version
To version 25.1
edited by Ramsey Gurley
on 2008/07/25 16:55
Change comment: There is no comment for this version

Summary

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Title
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1 -Development-Localization and Internationalization
1 +Web Applications-Development-Localization and Internationalization
Author
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1 -XWiki.avendasora
1 +XWiki.ramsey
Content
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1 1  == Unicode ==
2 2  
3 -See also: [[UTF-8 Encoding Tips>>UTF-8 Encoding Tips]]
4 -
5 5  To Enable Unicode for your WO app, add the following to your application constructor:
6 6  
7 7  {{code}}
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64 64  
65 65  {{/code}}
66 66  
67 -To make WOFileUpload components working I also had to add the launch parameter WOUseLegacyMultipartParser true to my application. This launch parameter forces the parsing of all form values, the first time WORequest.formValues is called. See the [[apple developer documentation>>http://webobjects.mdimension.com/javadoc/WebObjects/5.4.2/com/webobjects/appserver/WORequest.html]] for additional information. Without WOUseLegacyMultipartParser true I had serious problems in my applications using a WOFileUpload component because the bindings //data// and //filePath// have been emptied after a form POST.
65 +To make WOFileUpload components working I also had to add the launch parameter WOUseLegacyMultipartParser true to my application. This launch parameter forces the parsing of all form values, the first time WORequest.formValues is called. See the [[apple developer documentation>>http://developer.apple.com/documentation/WebObjects/Reference/api/com/webobjects/appserver/WORequest.html]] for additional information. Without WOUseLegacyMultipartParser true I had serious problems in my applications using a WOFileUpload component because the bindings //data// and //filePath// have been emptied after a form POST.
68 68  
69 69  With Jesse's code and this extension, you will be able to handle UTF-8 character data correctly in your WO application.
70 70  
71 71  If you use localized strings in your UTF-8 application you may also check out Project Wonder's [[ERXLocalizer>>WOnder-ERXLocalizer]] class.
72 72  
73 -=== Project Localization tips ===
71 +=== Project Localization tips [[~~ramsey]] ===
74 74  
75 75  The following are some tips and suggestions for localizing a project in WOLips using Project Wonder.
76 76  
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95 95  
96 96  {{/noformat}}
97 97  
98 -Note that if you need to customize the locale for a language, such as Canadian French, you can do so with this property:
99 -
100 -{{noformat}}
101 -
102 -er.extensions.ERXLocalizer.French_CA.locale = fr_ca
103 -
104 -{{/noformat}}
105 -
106 -The other changes are then in the er.extensions.ERXLocalizer.availableLanguages and ERXLanguages:
107 -In the above case after adding canadian french these would change in:
108 -
109 -{{noformat}}
110 -
111 -er.extensions.ERXLocalizer.availableLanguages=(English,Japanese,French_CA)
112 -
113 -{{/noformat}}
114 -
115 115  ===== Localized strings and components =====
116 116  
117 -For each language available, you will need a corresponding Localizable.strings file. This file should be located in Projects->Resources->"Lang".lproj directory. In these directories, you'll store localized resources such as Localizable.strings files and localized components. So, continuing with the above example, you should create two new Localizable.strings files in the following places in your project directory:
98 +For each language available, you will need a corresponding Localizable.strings file. This file should be located in Projects->Resources->"Lang".lproj directory. In these directories, you'll store localized resources such as Localizable.strings files and localized components. So, continuing with the above example, you should create two new Localizable.strings files in the following places in your project directory:
118 118  
119 119  Project->Resources->English.lproj->Localizable.strings
120 120  Project->Resources->Japanese.lproj->Localizable.strings
121 -Project->Resources->French//CA.lproj->Localizable.strings//
122 122  
123 123  As mentioned earlier, it's recommended that these be in UTF-16 format. You can do that by right clicking on the file in WOLips and selecting "Properties." In the resources panel, change from the project default encoding to UTF-16.
124 124  
125 -If you have any components that need localizing, then you should relocate that component from your Project->Components folder into the appropriate Lang.lproj folder. Then make a copy of the component into the remaining lproj directories and you can begin the process of localizing the component. You do not need more than one copy of the associated API or java file. You only need duplicates of the WO. So, as an example, if you wanted to localize
105 +If you have any components that need localizing, then you should relocate that component from your Project->Components folder into the appropriate Lang.lproj folder. Then make a copy of the component into the remaining lproj directories and you can begin the process of localizing the component. You do not need more than one copy of the associated API or java file. You only need duplicates of the WO. So, as an example, if you wanted to localize
126 126  
127 127  > Project->Components->Main WO
128 ->\\
129 ->>You would right-click->Refactor->Move it to
130 130  
131 -> Project->Resources->English.lproj->Main WO
132 ->\\
133 ->>and then right-click->Copy it from English.lproj and right-click->Paste it into Japanese.lproj. At this point, when you open the component in WOLips, there will be a tab at the bottom of the component editor view that allows you to switch back and forth between different localized versions of that component.
109 +You would right-click->Refactor->Move it to
134 134  
135 -Your layout would end up something like this:
111 +> Project->Resources->English.lproj->Main WO
136 136  
137 -[[image:ERXLocalizerEclipseLayout.png]]
113 +and then right-click->Copy it from English.lproj and right-click->Paste it into Japanese.lproj. At this point, when you open the component in WOLips, there will be a tab at the bottom of the component editor view that allows you to switch back and forth between different localized versions of that component.
138 138  
139 -===== Localized EOAttributes =====
115 +===== Component HTML =====
140 140  
141 -In Wonder, it is also possible to localize attributes. Let's say we have an entity //Blog// with an attribute //content// that we want to localize. This will be realized by not creating a column //content// in the database but a column for each specified language we want i.e. //content//en//, //content//fr//, ...
117 +Given the info on this page already, this is a little redundant... but here's what the start of my PageWrapper looks like:
142 142  
143 -To tell EOF that we want a specific attribute localized you have to add a key ERXLanguages to its user info.
119 +{{code}}
144 144  
145 -[[image:ERXLocalizerUserInfo_correct.png||border="1"]]
121 +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
122 + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
146 146  
147 -In this example we set the type to //Array// and add an item for each needed language setting its value to the language code. This must be done for each attribute in our model we want to localize. If you have many localized attributes that have the very same list of languages and you will likely be changing that list in the future you can define your language list either for a whole model or for all models instead. The first way to specify a per model language list is to put an ERXLanguages key into the user info of the model. For a global setting put that key into your property file:
124 +<html xmlns="http://www.w3.org/1999/xhtml" xml:lang='<wo:localized value = "ls_lang" />' lang='<wo:localized value = "ls_lang" />'>
125 +<head>
126 + <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
148 148  
149 -{{noformat}}
128 +{{/code}}
150 150  
151 -ERXLanguages = (en,jp,fr_ca)
130 +and in the Localizable.strings file, I keep a language code for each language
152 152  
153 -{{/noformat}}
132 +{{code}}
154 154  
155 -All attributes that should use those global settings must have a key //ERXLanguages// in their user info with a type **different** to&nbsp;//Array//. Its value can be anything as only the presence of the key is of importance. The order that the languages are applied to an attribute is:
134 +{
135 + "ls_lang" = "en";
136 +}
156 156  
157 -* attribute user info with an array for ERXLanguages
158 -* if type of found user info is not an array then get array from key ERXLanguages from user info of the model
159 -* if user info of the model has no key ERXLanguages look for a property ERXLanguages in your property files
160 -* if no property ERXLanguages is found ignore localization
138 +{{/code}}
161 161  
140 +You'll also notice the "ls//" prefix. You'll definitely want to prefix with something unique so you can do a project-wide search for your keys without difficulty.//
141 +
162 162  ===== Direct Actions =====
163 163  
164 164  If you are defaulting to direct actions, you may not have a session. If you do not have a session, the server will return the default language specified in the Properties mentioned above. If you're using direct actions and you don't like that behavior, you can stick this in your direct action class:
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180 180  
181 181  That should give the user their browser's default language setting instead of your server's default language setting until a session is created.
182 182  
183 -[[Development-Localization and Internationalization^LocalizerTest.zip]] is an example application demonstrating the sessionless use of the localizer with localized strings and localized components, storing the language state in a cookie.
184 -
185 185  ===== Database setup =====
186 186  
187 187  Outside of this, if you are using a database, you'll need to make sure that is encoded properly as well. I'm using MySQL, so I have in my EOModel:
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189 189  jdbc:mysql:~/~/localhost/mydatabase?capitalizeTypenames=true&zeroDateTimeBehavior=convertToNull&characterEncoding=UTF-8
190 190  
191 191  The database itself is set to default to "UTF8" encoding. (No hyphen in UTF8 for MySQL) You can set that in the "Options" pane of MySQL Administrator.app under the "Advanced" popup menu item in the "Def. char set" field. Of course, you'll need to use the correct database types too, meaning don't use a blob for text storage. Use varchar and longtext (varcharLarge is the name of the Wonder prototype) instead.
192 -
193 -===== Localization presentation from WOWODC West 2009 =====
194 -
195 -Guido Neitzer did a localization presentation at WOWODC West 2009 that give a good overview of how to localize your apps. The presentation is available [[here>>http://www.wocommunity.org/podcasts/wowodc/west09/WOWODCW09-Localization.mov]].