Version 118.1 by David Avendasora on 2011/04/25 14:34

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1 == Introduction ==
2
3 Instead of downloading the Wonder binaries, working from the latest source code directly can have some advantages such as:
4
5 * Learn a lot about WebObjects and EOF (and Java development styles)
6 * Easily browse and search the source
7 * Work with a specific source control version (teams, quality control, development cycles)
8 * Provide opportunities to submit patches for bug fixes or enhancements
9 * Add logging statements in Wonder source so you can better understand what is going when tracking down hard to find bugs
10 * Discover the many Hidden Treasures of Wonder.
11
12 == Downloading ==
13
14 {{tip title="Now with more Git"}}
15 As of March 25th, 2011 the Wonder source code is now maintained on [GitHub|https://github.com/] at [https://github.com/projectwonder]. So you'll need to be familiar with the [Git|http://git-scm.com/] Source Code Management system. You will use it to checkout a local copy of the repository (a "clone" in Git terms) allowing you to have direct access to the Wonder source.
16 {{/tip}}
17
18 Open a terminal and navigate to a directory where you want to maintain a source "working copy" and just use the following easy-peasy commands to clone Wonder source to your computer.
19
20 1. h5. Clone the source repository from github into a new directory named "WonderSource".
21
22 {{note title="Read Only"}}
23 Note the URL shown here is the public read-only URL. Committers should use the SSH form of the URL for read-write
24 {{/note}}
25
26 {{code value="none"}}
27 git clone git://github.com/projectwonder/wonder.git WonderSource
28 {{/code}}
29
30 You should see output something like this:
31
32 {{noformat}}
33
34 Cloning into WonderSource...
35 remote: Counting objects: 174269, done.
36 remote: Compressing objects: 100% (57304/57304), done.
37 remote: Total 174269 (delta 107374), reused 173934 (delta 107067)
38 Receiving objects: 100% (174269/174269), 137.94 MiB | 8.29 MiB/s, done.
39 Resolving deltas: 100% (107374/107374), done.
40
41 {{/noformat}}
42
43 1. h5. Navigate into the working copy root
44
45 {{code value="none"}}
46 cd WonderSource
47 {{/code}}
48
49 {{note title="WebObjects 5.3.3 Compatability"}}
50 If you are still using old WebObjects 5.3.3, then you need to execute this git command to switch to the branch for WebObjects 5.3.3: {code}git checkout --track origin/Wonder_5_0_0_Legacy{code}
51 You should get output like this:
52 {noformat}
53 Branch Wonder_5_0_0_Legacy set up to track remote branch Wonder_5_0_0_Legacy from origin.
54 Switched to a new branch 'Wonder_5_0_0_Legacy'
55 {noformat}
56
57 {{/note}}
58
59 == Building ==
60
61 In general, it is recommended that you use Hudson/Jenkins to build your WebObjects applications, but it is not required. You can build either from the Terminal as outlined below, or from within Eclipse.
62
63 {{tip title="Pro Tip"}}
64 If you use Hudson/Jenkins to build your WebObjects applications, then you do not need to actually build or install the Project Wonder frameworks on your development machine, just having the individual Wonder source code projects open in your eclipse workspace is sufficient.
65 {{/tip}}
66
67 {{note title="Requires WebObjects"}}
68
69 These build instructions require the WebObjects frameworks to already be installed in the normal location:
70 * Mac OS X: {{/System/Library/Framworks/}}
71 * Linux: {{/Library/Frameworks}}
72
73 Otherwise you will get compiler errors like this:
74 {noformat}
75 [wocompile] /Wonder/WonderGit/WonderSource/Frameworks/Core/JavaWOExtensions/Sources/com/webobjects/woextensions/JSAlertPanel.java:10:
76 package com.webobjects.appserver does not exist
77 [wocompile] import com.webobjects.appserver.WOContext;
78 {noformat}
79
80 {{/note}}
81
82 You can build the Wonder frameworks from the source code you just cloned to the default (##/Roots##) directory with the following command:
83
84 ===== Build the frameworks from the "cloned" source. =====
85
86 {{code value="none"}}
87 ant frameworks
88 {{/code}}
89
90 == Installing ==
91
92 Assuming you already cloned and installed Wonder from source using the method outlined above, you can use the following procedure pull the latest changes into your local repository.
93
94 ===== Install the frameworks =====
95
96 {{code value="none"}}
97 sudo ant frameworks.install
98 {{/code}}
99
100 This copies the built frameworks from ##/Roots## to the runtime Frameworks directory:
101
102 * Mac OS X: ##/Library/Framworks/##
103 * Linux: ##/Local/Library/Frameworks##
104
105 You can combine the build and install steps by simply executing this Ant command:
106
107 {{code value="none"}}
108 sudo ant frameworks frameworks.install
109 {{/code}}
110
111 == Upgrading ==
112
113 This will clean out the existing versions of the frameworks. This isn't strictly necessary, you could just re-install over the top of the old frameworks, but deleting then manually copying over the new ones will clean up any old frameworks that are no longer included in the standard build.
114
115 1. h5. Navigate to the Roots directory that was automatically created by the initial Source installation procedure above
116
117 {{code value="none"}}
118 cd ~/Roots/
119 {{/code}}
120
121 1. h5. Delete all installed frameworks whose names match the built frameworks in this Roots build folder
122
123 {{code value="none"}}
124 for FRAMEWORK in `echo *.framework`; do sudo rm -r /Library/Frameworks/${FRAMEWORK}; done
125 {{/code}}
126
127 1. h5. Navigate to the original Wonder source directory that you created above during initial source installation
128
129 {{code value="none"}}
130 cd /path/to/WonderSource
131 {{/code}}
132
133 1. h5. Pull the changes you do not have and merge them with your local repository
134
135 {{code value="none"}}
136 git pull
137 {{/code}}
138
139 {{info}}
140
141 If you have any trouble or errors due to your local repository getting hosed, then simply delete the entire local repository directory, the \~/Roots directory and just start over using the initial source clone and installation procedure outlined above.
142
143 {{/info}}
144
145 {{info value="Custom Development Enviroment File layout using Custom wolips.properties"}}
146
147 If you have a custom wolips properties file for a specific workspace and you want to have a specific Wonder clone for that workspace, you can simply link your custom wolips properties file to a soft link named build.properties in the working copy root directory. The Wonder build script will supersede all other filesystem layout poperties with the properties in that file.
148
149 For example:
150
151 {code:none}
152 cd my/special/purpose/clone/of/Wonder
153 ln -s ~/Library/Application\ Support/WOLips/wolips.custom.properties build.properties
154 {code}
155
156 An example of where this approach might be used would be when you have different projects (perhaps in a specially designated workspace) that use a specific version of WebObjects and a specific version or branch of Wonder.
157
158 *Tip:* Specify a custom build directory for Wonder by adding the property 'wo.external.root' to the custom wolips properties file, for example
159 {code:none}
160 wo.external.root=/Users/mike/Developer/special/directory/Roots
161 {code}
162
163 *Tip:* A custom WebServer install directory can be specified to Wonder by adding the property 'wo.server.root' to the custom wolips properties file also.
164
165 {{/info}}