This script can be used for WOLips 3.3.x only, the build.xml in WOLips 3.4.x and later already have the split install/embedded stuff built-in.
If you are updating an older project, make sure you get the latest build.xml file. Create a new project, then copy/paste the contents of the fresh build.xml file into your project's build.xml file.
For WOLips 3.4.x and later, while embedding is built-in, it's not enabled by default. To enable embedding:
To create a versioned/dated bundle of your app and resources:
There is a known bug with WO 5.4.x (for those not using the latest Wonder release) regarding proper linking to your web server resources within the embedded frameworks. The WOFrameworksBaseURL isn't set correctly. To do this you'll need to programmatically set this within your Application constructor:
Within build.properties (I may need to be corrected on this), the best approach to linking your embedded framework's web server resources automatically is to include (however the bug noted above breaks this):
The previous tutorial articles provide details of customization of the default ant build script that is present in your WebObjects projects. This article provides a fully custom build script that you can just drop into your project and use it as an alternative to the default build.xml. This script is called the "split_embedded_build" script. Along with providing the script, this article explains in detail what deployment artifacts are produced by the build. Hopefully the functionality in this script will make their way into the standard script someday with configuration parameters settable in a simple way in the build.properties file.
This script only works with the modern WOLips project format and the WOnderApplication project template format (since the layout of regular projects is now similar to Wonder layout). However the script is easily changed to accommodate the "old" standard format by changing the dir names in the script (for example "Sources" in the new project layout was "src" in the old layout)
Have no fear , you will not break anything by dropping this script as is into your project and trying it out. You can just use it as is without replacing your default build.xml