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As of WebObjects 5.3, the deployment of WebObjects built -based server applications is now permitted on any platform. The XCode Xcode 3.1 license (within which WebObjects is included) readsThe last that included any reference to WebObjects) stated this:

D. WebObjects Software. Subject to the terms and conditions of this License, you may use, install and permit others to access incorporate the WebObjects deployment software Software included with in the Developer Software to deploy into application programs developed using Apple's WebObjects Software(both client and server) that you develop on an Apple-branded computer. You may also reproduce and distribute : (1) over a network, components of the WebObjects deployment software for installation and use by others ("Java Client End Users") on any remote computer's volatile memory (e.g. RAM) to enable Java Client functionality for the sole purpose of communicating with Apple's WebObjects Software that may be installed and executed on the same Apple-labeled computer on which you have installed the Developer Software (the "Licensed System"); and (2) both manually and automatically over a network, components of the WebObjects deployment software for installation and use by Java Client End Users on any remote computer's non-volatile memory (e.g. ROM) to enable Java Client functionality for the sole purpose of communicating with Apple's WebObjects Software that may be installed and executed on the Licensed System; provided that all distributions to Java Client End Users are made the WebObjects Software unmodified, in binary form only, on any platform but solely as incorporated into such application programs and only for use by end-users under terms that are at least as restrictive as of those set forth in this License and contain the disclaimers and limitations set forth in Sections (including, without limitation, Sections 2, 6 and 7 of this License. Subject to the terms and conditions of this License).For avoidance of doubt, you may also deploy server applications built with not distribute the WebObjects Software on any platform.

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a stand-alone basis, and you may not develop application programs using the WebObjects Software (or any portion thereof) on any non-Apple branded computer.

Foundation

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